Data-Visualization-Portfolio

Part I: Final Project

Topic: 🏃‍♀️ Staying Healthy in the Age of Screens

Outline

High-level Summary ✍️

Even though technology has simplified our lives and has become increasingly embedded into every aspect of our daily routines, spending too much time in front of screens can be detrimental to our physical and mental health.

Reader’s objective 📖

As a reader, I want to understand how I can minimize screen time so that I can focus on improving my health in the long run. I can do this by turning off my phone notifications and setting time limits for social media applications.

Project Structure 🪜

Story Arc 📜

Sections I’d like to highlight during my presentation:

Setup

Conflict

Resolution

Initial Sketches 🎨

Setup

Sketch #1

Sketch #2

Sketch #3

Conflict

Sketch #4

Resolution

Data 📚

Name Description Reference
Exploding Topics blog
  • This blog contains global statistics on screen time. 
  • I utilized this blog source for the Setup section to illustrate the time spent by people in front of screens.
  • The global mobile usage average helps to establish that the world is going through a problem that needs to be solved.
Exploding Topics (2022) Alarming Average Screen Time Statistics [online]. Available at: https://explodingtopics.com/blog/screen-time-stats [Accessed 20th September 2022]
Digital Wellbeing data
  • Data was gathered from my Samsung phone's "Digital Wellbeing" feature.
  • It has information like how often I accessed an app and received notifications from it daily.
  • I also utilized this data for the Conflict section, where I talk about how productivity is impacted.
  • For example, the greater the number of notifications, the more frequently I open the app and the greater my app usage.
Ruchi Bhatia (2022) Digital Wellbeing data [online]. Available at: https://github.com/ruch798/Data-Visualization-Portfolio/tree/main/data/Personal [Accessed 26th September 2022]
Google Trends data
  • This dataset contains timeseries and geospatial data about search interest in phone addiction. 
  • I've included in the Conflict section, where I discuss how more and more people are concerned about their reliance on smartphones.
Google Trends (2022) Phone Addiction [online]. Available at: https://github.com/ruch798/Data-Visualization-Portfolio/tree/main/data/Google%20Trends [Accessed 26th September 2022]
Reid Health blog
  • This article discusses what constitutes a "healthy" amount of time screen time for adults.
  • I've used this statistic for the Resolution section. I reference a chart from the Setup section that shows how much time people across the world spend on their mobile devices on average, and then compare it to the suggested time to highlight how many days of our lives can be saved by cutting back only an hour a day.
Reid Health (2022) How Much Screen Time is Too Much for Adults? [online]. Available at: https://www.reidhealth.org/blog/screen-time-for-adults#:~:text=Experts%20say%20adults%20should%20limit,spent%20participating%20in%20physical%20activity. [Accessed 26th September 2022]

Method and Medium ⚙️

I will be using the following tools for implementing my project:

I intend to include accompanying graphics, such as reference charts, to help the audience understand the charts’ takeaway faster.

Finally, my call to action will include action items that will help to minimize screen time!

In-class Peer Feedback

What worked? 😁

What didn’t work? 😟

What questions came up? 🤔

What new inspiration arose? ✨

It was interesting to hear that the group wanted me to look into research conducted on this topic. I plan on doing so and including more visuals in my next draft.

Final Re-Design 🖼️

Changes I made 🖌